This Priest has been a great challenge to work with. I saw an awesome concept made by Room 8 Studio and really got attached to it. Wanting to further my skills in anatomy and sculpting I though it would be a good idea to base it around their concept. I created everything from primitives in ZBrush and Maya and textured her in Substance Painter. Rendered in Marmoset Toolbag.
Link to the concept: https://www.artstation.com/artwork/1g1GK